Contents
Team Comp and Strategy Isle Cryptid
By Destroth
Boss Mechanics – Highlight
- Everytime we atk the boss, it gain [Thunderous Movement] stack. 1 Incantation = 1 stack, 2* Incantation = total 3 stacks, 3 Incantation = total 5 stacks. FUA from 37, Jiu, and Isolde 1 stack.
- 1-7 stacks Nothing happens.
- 8-13 stacks – Boss will do a FUA (try not to let Boss do this especially when he uses it’s single target atk and gain a shield, Boss has 30% penetration while its FUA has additional 50%. In endless mode, FUA does 250% AOE mental dmg.
- 14+ stacks – Boss will deal dmg on self (10% of mHP, which is 20k in Endless Mode).
- If Boss has a shield it receives 20% lesser dmg but if the shield is broken Boss will receive 60% more dmg but only for that same round the shield is broken.
- The Right ads will taunt if it did not receive dmg, so tickle it every turn. Else dispel it with 2/3* incantation or simply wait next round.
- The Left ads will do an AOE Atk that buff our unit and increases our dmg by 10% but also increases dmg received by 30%. Remove it by casting 2/3* incantation.
- When the ads Hp reaches 0, it renews, [Disarmed] for 2 rounds, and give Boss 3 stacks of [Thunderous Movement].
- In later phase, my recommended rotation is Round 1 after Boss renew, bring it to 4-6 stacks of [Thunderous]. Boss will ST atk and gain shield.
- Round 2 – break the shield Atk with Ult (taking advantage of 60% more dmg) and 2/3* incantation (also high dmg) while increasing [Thunderous stack] to 14 and above.
- If you can’t hit 14 stacks, then instead use another round to combine incantation so you have more 2/3* incantation and heal/buff up. Stage Advantage: Beast, Star, Mineral, Plant unit gain 20% Def, HP, and Atk. Mental units gain 15% dmg dealt and [Rousing Morale] when they use a 2/3* incantation.
- Everytime Boss revive, it gains 2 stack of [Reconstruct] +10% to dmg Bonus and +10% dmg taken reduction. Need to defeat Boss 9.5 times for 850k Score SSS Rank.
- Boss gain 1 Eureka per round, at 4 Eurekas it gain a shield and will cast Ultimate if shield is not broken. Defeat Boss to reset Eureka.
Incantation Empowerment
- This team features Plant units as Boss is weak against Plant.
- While this fight is tailored for Marcus but Jessica works as well.
- 6 and AAL helps in empowerment, allowing us to easily hit 14 stacks of [Thunderous Movement].
- Jessica’s and AAL’s Ultimate also help in damaging the ads so it don’t [Taunt].
Follow-Up Atk
- Follow-Up Atk also increases [Thunderous Movement] stack.
- Bring your calculator, so you don’t accidentally trigger 37’s FUA and increases the stack to 8.
- Since Boss hit really hard, 6 is here to buff up the party and provide Jiu for buff for her Liquor stack.
Burn Them All!
- Since in the first few phases, Boss reset all status, we will need longer time to get Finale.
- Spend 2 Rounds per phase and by Round 6/7, Isolde should achieve Finale.
- Once in Finale, try not to atk with Spatho and TF. Let them stack Preignition. Spatho use her buff to gain more Preignition while gain moxie.
- When Isolde Ult is up, use all Preignition stacks (TF and Spatho). Isolde will hit like a truck!
- Next round (Spatho with Power Burst and Rousing) uses Ulti, 15 burn stacks, she will also hit like a truck! Then repeat the rotation.
More Guides:
- Reverse: 1999 – Definitive Character Guide
- Reverse: 1999 – Guide to Farming for Materials
- Reverse: 1999 – Quick Guide to Use Isolde
- Reverse: 1999 – Combat Mechanics Guide
- Reverse: 1999 – Ultimate Battle Guide of Chapter 6
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